My idea for SR3 is to make it a survival horror game kind of like Resident Evil. You could have Hyldens and devovled vampires jumping through windows and scaring the crap out of you and stuff like that. The object of the game would be to try and get out of the hylden's trap that was mentioned at the very end of SR2. The game would start in Nosgoth, after Kain and Raziel go forward in time. The hylden have taken over Nosgoth and they are now using the devovled vampires as slaves to destroy the vampires that didn't devovle. You are teamed up with Kain and you get to switch between the two characters like in Resident Evil 0. The first chapter of the game will take place in the canyons where the hylden are holding the Seer captive. You go through the canyons killing demons, hyldens, and devolved vapires until you reach the Seer's shack. When you save the Seer she gives Kain and Raziel the ability to summon demons like her. In chapter 2 of the game you will have to go to Vorador's mansion and stop Turel and his grotesque fledglings from helping the Sarafan torture a bunch of winged ancients that the Sarafan found hiding in Janos's aerie. In the mansion you will have to kill a bunch of enemies and solve a few puzzles and then you will get to defeat Malek, the boss of the level. After you defeat Malek you will discover a hidden tunnel in the mansion that leads to the underground water forge, which lets you imbue the reaver in water. Now that you have the water reaver it will be much easier to defeat vampires. For the rest og the game you will have to find reaver forges defeat enemies and solve puzzles. The game should have 50 hours of game play and it should give a lot of answers to a lot of LoK questions. It will also be one of the best survival horror games ever made.